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NFT REVIEW The Evolution of Esports Viewership in Canada: Mobile-First and Creator-Driven Engagement


Esports has emerged as a multi-billion-dollar industry worldwide, parallel to the growth in mobile gaming, and Canada is certainly not falling behind. The number of Canadian viewers on Twitch is increasing dramatically alongside the Canadian Overwatch League viewership. Canadian esports journalists are now trying to capture the public’s attention through mobile applications affiliated with traditional sports channels. With the increasing embrace of esports, most conventional broadcasters attempt to skip over the basics and go straight to testing live tournament coverage, worsening the media rights deals begun by publishers.

What is peculiar about Canada is the speed at which supporters are shifting from watching on a television or desktop computer to mobile devices. It is not the sole reason for convenience that drives the shift from conventional to mobile-first experiences, but the opportunity to interact, engage, and customize the content. Esports is actually consumed on smartphones and tablets. In Canada, esports events are no longer passively watched; they are experienced with creator voice, in-game statistics, and level social engagement tools ubiquitous in the industry.

Metrics, Mobility, and Monetization

This has also created a direct link between esports and online gambling. Football betting audiences are increasingly interested in the real-time data being streamed for esports competitions. These users, in turn, interact with the overlays that predict how the match, players, and even the customers will perform and provide amusement. Audience behavior around games with clearer interfaces and easier interaction, such as the Plinko demo, serves as a benchmark for the gamification trend influencing esports spectatorship and other entertainment forms. The role of viewing as an audience shifts dramatically, and so do micro-transactions, quick decision games, and user-driven outcomes that are pivotal to engagement strategy.

Viewing Preference and Engagement Behavior

In Canada, understanding the esports audience reveals that analyzing them as a single unit is not effective.

Top 5 Engagement Behaviors:

  • Using secondary screens during streams (Discord chats, Twitter/X/X  comments)

  • Watching creator streams instead of official broadcasts

  • Wagering on live outcomes of matches (aggregate stats per round or by player)

  • Participation in giveaways and fan quests associated with the creator

  • Taking part in co-viewing rooms and community tournaments

This also emphasizes the importance of mobile-optimized design elements. Alerts, swiping menus, and touch-to-click options fundamentally impact user session duration and frequency of returning to a given channel.

Streaming Platforms by Usage in Canada (2024 Data)

Platform

Primary Use Case

Avg.. Daily Users

Twitch

Pro tournaments, streamers

1.8 million

YouTube Gaming

VODs, long-form matches

1.4 million

Kick

Niche creators, reaction content

600,000

Facebook Gaming

Casual gaming, retro tournaments

400,000

TikTok Live

Highlights, short-form engagement

2.1 million

Rise of the Creator Economy in Canadian Esports

The growth of esports in Canada can hardly be discussed without mentioning the ramifications of content creators’ influence. Arguably, local streamers, casters, and analysts have contributed the most as Canadian voices in esports. Canadian talent is now more accessible than ever thanks to TikTok, Instagram Live, and Kick.

A lot has changed now – fans do not simply consume content passively. They actively follow creators who offer real-time commentary and strategies. Look at the example of Canadian streamer “MapleStrats.” He provided live analysis and Q&A during the playoffs of the 2025 Valorant Challengers North America and more than doubled his follower count. In this light, platforms such as Melbet download are gaining new popularity. They apply the same logic – active participation by users, immediate feedback, and gamified attention-capturing elements during endless streaming days or months of complicated tournaments. The ability to voice opinions by voting, prediction brackets, and unlocking bonuses while watching a match in real time are elements of excellent gaming and casino crossover platforms.

Infrastructure and Institutional Support

There is more investment on the university and government side as well. Both Ontario and British Columbia have funded esports facilities at public universities, which combine gaming and media production. Varsity esports leagues are already being piloted to identify future professional players and streamers.

The Canadian Collegiate Esports League (CCEL) has notably widened its scope in 2025 to include broadcasting scholarships and analytics internships. The aim is to professionalize esports, from players to production, at all levels, so Canada can maintain competitiveness internationally.

Looking Ahead: A Change That’s Here to Stay

The change in viewership on mobile devices, as well as the shift to mobile-centric creators taking the focal point, indicates a swiftly evolving dynamic for esports in Canada. Esports in Canada serves as a template for the wider narrative around sports broadcasting. There has been a shift from observing teams and titles to data-driven entertainment alongside smart devices, turning what was considered a niche into mainstream.



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